The de-industrialization of the peripheral Euro economies, which are all of them with the exception of Germany and, to a smaller extent, France, has two desirable effects. The first is the creation of a dis-aggregate demand for industrial production that can be exported, or better, re-located. Read: FIAT closes down plants here and produces in Poland, Brazil, or even the US, where it is easier to manage wages, or they are considerably lower than at home, or both. The second effect is that the local workforce is laid off and enters the unemployment reserve (coming up next), which helps keeping pressure on wages themselves and increases internal competition among workers. To achieve this, the Euro Engine uses the Workforce Centrifuge Separator:
It works the way of centrifuges: different materials have different specific mass (kilos per cubic meter, or whatever), so to separate them when they’re mingled together you centrifuge them – heavier materials will be pressed against the wall of the rotating drum, lighter ones will remain in the middle. Here you go. I changed a bit the render settings vs. previous ones in this project, these allow for less noisy pics. Nonetheless, I let the integrator go on for 1,600 cycles, just in case.